Digital Foundry has posted a brand new preliminary tech analysis for Devil May Cry 5, based on the gameplay shared by Capcom during the Gamescom 2018, and made some interesting observations.
DMC 5 goes back to the feel of the original games (not you, DMC 2), and makes combat all about juggling, plate-spinning combos.
I was lucky enough to play Devil May Cry 5 at this year’s Gamescom. While I was more familiar with the likes of Bayonetta, I quickly got into the swing of things and saw the method behind the madness. There seems to be a few tools to help new people join in the fun, but… The post Devil May Cry 5 – Exclusive First Hands-on Preview appeared first on Niche Gamer.
"We want to give things to fans"
Even though hack-'n-slash genre may not be a big thing
In recent years, Capcom has made it clear that its new strategy is to pay attention to the wishes of the fans and do their best to leave them satisfied. This is