In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and t
Released 01 Jan 2016
MechanismHand Management Card Drafting Tile placing
CategoryTeritory building Science fiction Economic
1 Rules Booklet
1 Game Board
5 Player Boards
17 Corporation Cards
208 Project Cards
8 Reference Cards
200 Player Markers (transparent plastic cubes, 5 colours)
200 Resource Markers (opaque plastic cubes in gold (45, 10mm), silver (30, 8mm), and copper (125, 7mm) in different sizes)
3 Game Board Markers (big white plastic cubes)
9 Ocean Tiles
60 Greenery/City Tiles
11 Special Tiles
1 First Player Tile
Basic game: Players start with 1 production of each resource. Game time 90-120 min.
Corporate Era expansion (included): Players start without production and many cool cards are added to the game. Game time 150-180 min.
Solo version for Corporate Era: The player starts with a terraform rating (income) of 14 instead of 20, and has 14 generations to completely terraform Mars. If successful, VP's are scored. Game time 60-90 min.
Draft variant: Players draft the 4 cards they may buy each research phase, giving them more options and opportunities for combos. Adds 30 minutes to game time.
At this point “Charming Game Where You Play As An Animal” has become something of an indie game stapl