Hellblade Senua's Sacrifice

Hellblade Senua's Sacrifice

On Hellblade, we will double down on what we do best to give you a deeper character in a twisted world with brutal, uncompromising, combat. We are embracing the creative spirit that comes with indep

Hellblade Goes to War with Its Inner-Demons in New Trailer

Hellblade Goes to War with Its Inner-Demons in New Trailer

The voices

New Hellblade trailer pleads for pre-orders

New Hellblade trailer pleads for pre-orders

Ninja Theory has put out another Hellblade: Senua’s Sacrifice trailer. It shows of a few snippets of action before getting a bit strange, with half of the video being a plea for people to pre-order and support the game. At least Ninja Theory isn’t beating around the bush. “Hellblade is an independently developed, triple A quality game created by a small team of 20 people,” Dominic Matthews explains as he begins his plea. He positions Hellblade as the game that could bring back those mid-sized adventures that have become an endangered species, and points out that its cost takes into account its length. “If we can make Hellblade a success, others will follow, to make games a richer, more varied place,” he continues. It’s a bit of a guilt trip, isn’t it? I doubt that the fate of mid-sized games really depends on Hellblade, but I’d be happy to be proved wrong. If Hellblade is great, does well, and spurs on more games like